Tuesday 4 October 2011

Oh what a long summer it has been! And it appears that summer returns with a vengeance at the beginning of October! How very unusual! Anway, it is nice to be back at NUCA  with a brand new project to start straight off the bat.

Re-imagining a game from the 'olden days'

So our new project requires us to re-imagine, redefine and modernise an old game, chosen for us by the tutors. The game chosen for me is Mystery House.

Box Art
                                                                         
Some information pulled from wiki:

Mystery House is an adventure computer game released in 1980 by Roberta and Ken Williams for the Apple II. The game is remembered as one of the first adventure games to feature computer graphics and the first game produced by On-Line Systems, the company which would evolve into Sierra On-Line. Because of its use of graphics, GamePro named Mystery House the 51st most important game of all time in 2007.


Screen shot from the games opening

The game starts near an abandoned Victorian mansion. The player is soon locked inside the house with no other option than to explore. The mansion contains many interesting rooms and seven other people:
Tom, a plumber;
Sam, a mechanic;
Sally, a seamstress;
Dr. Green, a surgeon;
Joe, a gravedigger;
Bill, a butcher;
and Daisy, a cook.


The wonderfully charming cast of Mystery House

Initially, the player has to search the house in order to find a hidden cache of jewels. However, terrible events start happening and dead bodies (of the other people) begin appearing. It becomes obvious that there is a murderer on the loose in the house, and the player must discover who it is or become the next victim.

Though the game is often considered the first to use graphics, role playing games had already been using graphics for several years at the time of release. Applying graphics to an adventure game, however, was unprecedented as previous story-based adventure games were entirely text-based.

{...} Mystery House was an enormous success, quickly becoming a best-seller at a first-release price of USD$24.95. Eventually, it sold more than 10,000 copies, which was a record-breaking phenomenon for the time.

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